Alley Thug
A 1-cost attacker for aggressive decks that hits for 2, enough to finish a tapped 2-health entity or chip the leader early.
- IKZ cost
- 1Attack
- 1Health
- Neutral Entity
- Alley Dweller
- Dawnling
When Attacking: This card gets +1 attack until the end of the turn.
How to play it
- The +1 only applies while it attacks. On the opponent's turn it is a tapped 1/1, so expect to lose it soon after it swings.
- In Kagoro of the Burnt Path decks it is a cheap extra entity played that turn, adding +1 to Kagoro's attack bonus.
- It is Neutral, so JD and Jay keep their bonuses, but it is not a Beanz and turns off Top Beanz.
From The Gate
Post Regional Goro Deck Notes
yqbirdTested as a 1-cost option but cut, as it couldn't shift tempo and was too easy to remove.
Goro's Gravelly Grit
DKB3 copies for early damage; fragile, but Goro's ability can raise its health to 2 to play around Sundering Strike.
Play it
Details
- Card number
- AZK01-004
- Rarity
- Common
- Released in
- Booster
- Gate Power
- 0
- Illustrator
- Volta
- Art based on
- Elemental #10078
- Tournament status
- Legal
Questions
What does Alley Thug do in the Azuki TCG?
When Attacking: This card gets +1 attack until the end of the turn. A 1-cost attacker for aggressive decks that hits for 2, enough to finish a tapped 2-health entity or chip the leader early.
How much does Alley Thug cost?
Alley Thug costs 1 IKZ to play.
Is Alley Thug legal in tournaments?
Yes. Alley Thug is not banned.
What decks play Alley Thug?
Beaniez by DKB, The Quiet Current by MochiBosu, Storm of Steel by MochiBosu, Embers at Dusk by MochiBosu. You can play any of them free at IkuzoClash.
Who illustrated Alley Thug?
Volta.















