Coming from Hearthstone

You know the feeling. They curve out, go face, and all you can do is watch and pray for a board clear off the top.

Not here. Their turn is yours too, and every attack they make is a fight you get a say in. Lethal still feels like lethal. Free to play, right in your browser.

Side by side

TopicHearthstoneAzuki TCG
Deck30 cards, 2 copies, 1 of each Legendary50 cards, 4 copies, plus a leader and a Gate
Hero30 health and a Hero PowerA leader with 20 health (The Sisters 15) and its own ability
Mana1 crystal a turn up to 10IKZ, the same pace up to 10
Going secondThe Coin and an extra cardA one-use IKZ token; the first player skips their first draw
MulliganPick which cards to replaceKeep all 7 or redraw all 7, once
Board7 minions5 in the Garden and 5 more in the Alley
TargetsAny minion or the heroThe leader, or tapped Garden entities only
TauntAlways onOnly while tapped, and then it shields your leader too
Damage on unitsStays until healedResets at the end of every turn
WeaponsHero only, last for their durabilityLeader or entity, gone at the end of the turn
Hand and deck10-card hand; fatigue when emptyNo hand limit; you lose if you cannot draw

New to you

Start playing

More in the rules questions, every Hearthstone mechanic compared, and the official game rules.

Beta