Bladebound Ally
A 5-cost burst for aggressive decks that adds +2 attack to another attacker the turn it arrives.
- IKZ cost
- 3Attack
- 2Health
- Neutral Entity
- Invigorate
- Samurai
On Play: If this card is played in the Garden, give another entity in your Garden +2 attack until the end of the turn.
How to play it
- Bladebound itself has cooldown, so boost an untapped entity that was already in the Garden at the start of the turn.
- The boost needs it played into the Garden, and portaling doesn't repeat On Play, so don't park it in the Alley for later.
- When a portal matters more than the boost, play it into the Alley instead: Gate Power 3 gives 3 IKZ back with Hydromancy Gate.
Details
- Card number
- AZK01-080
- Rarity
- Rare
- Released in
- Booster
- Gate Power
- 3
- Illustrator
- Pandart Studio
- Tournament status
- Legal
Questions
What does Bladebound Ally do in the Azuki TCG?
On Play: If this card is played in the Garden, give another entity in your Garden +2 attack until the end of the turn. A 5-cost burst for aggressive decks that adds +2 attack to another attacker the turn it arrives.
How much does Bladebound Ally cost?
Bladebound Ally costs 5 IKZ to play.
Is Bladebound Ally legal in tournaments?
Yes. Bladebound Ally is not banned.
Who illustrated Bladebound Ally?
Pandart Studio.







