Ignition Pact
A 1-cost spell that lets an entity costing 5 or less attack the turn it arrives, for 2 of your leader's health.
- IKZ cost
- Fire Spell
- Blazerker
Errata. Printed: “Main: Deal 2 damage to your leader: Give an entity with a cost of 5 or less Charge.” Official errata
How to play it
- Portaling gives cooldown too. Use it on an entity you just brought through the Gate, so the Gate's effect and its attack both happen this turn.
- Good targets are Gluttonous Devourer, Kasha the turn it lands, or Kurai the Volcano, so its untap chain starts right away.
- Leader damage never resets. Spend the 2 health when the extra attack is lethal or removes a key entity, not for a small hit.
Details
- Card number
- AZK01-117
- Rarity
- Uncommon
- Released in
- Booster
- Illustrator
- Twisted Hand Studio
- Tournament status
- Legal
Questions
What does Ignition Pact do in the Azuki TCG?
Main: Deal 2 damage to your leader: Give an entity with a cost of 5 or less Charge (Can attack the same turn it enters the Garden) until the end of the turn. A 1-cost spell that lets an entity costing 5 or less attack the turn it arrives, for 2 of your leader's health.
How much does Ignition Pact cost?
Ignition Pact costs 1 IKZ to play.
Is Ignition Pact legal in tournaments?
Yes. Ignition Pact is not banned, but it has official errata: use the updated text.
Does Ignition Pact have errata?
Yes. Charge lasts until the end of the turn. Printed: "Main: Deal 2 damage to your leader: Give an entity with a cost of 5 or less Charge." Now: "Main: Deal 2 damage to your leader: Give an entity with a cost of 5 or less Charge until the end of the turn."
Who illustrated Ignition Pact?
Twisted Hand Studio.








