
Kaene Tanglehold Sanctuary
PrereleaseHeal way above 20, root one of their entities each portal, and lock the board down.
Putting Kaene the Reclaimer and Tanglehold Gate together feels unfair, chat. Thornbloom Melon and Barleytail push my life way past 20, Fortifying Concoction draws while giving Kaene Carapace 1, and every time I portal a giant through Tanglehold Gate I root another one of their attackers! +1000 aura.


Heal way above 20, root one of their entities each portal, and lock the board down.
I trade early with Rei, Off-Duty Shinobi and Mocking Dummy while holding Sundering Strike or Wrong Step up, and fire Thornbloom Melon at 20 health to climb out of burn range.
Barleytail and Warding Totem block while healing 2 or ramping +1 IKZ. Quicksand wipes wide boards, and Ishimaru blocks twice in one turn.
Park Kale, Ishimaru or Stone Masked Ancient in the Alley and portal through Tanglehold Gate to root a threat. Then Stone Masked Ancient's Taunt, Sandcoil Python and Lord of the Woods, Kasumigami lock the game completely.
I keep Rei, Off-Duty Shinobi or Mocking Dummy with Wrong Step, Barleytail or Warding Totem. Throw back hands full of 7-plus giants.

Portals an Alley entity and roots an enemy Garden entity with base health up to its Gate Power.

0/2 Defender that heals Kaene for 2 on play — blocks a swing AND stacks life past 20.

Main or Response: draw 1 and give Kaene Carapace 1 until my next turn so swarm hits bounce off.

Tap on entry for a 6-health Taunt wall, or portal its Gate Power 3 through Tanglehold Gate to root a 3-health threat.

8/8 finisher that roots every enemy Garden entity with base cost 6 or less on play.