Scarlett Sanguine Bloodlust

My game plan with Scarlett is super simple: hit their leader twice a turn, then pay 1 IKZ so Scarlett pings them for 1 more. Bloodlust gives my attackers +1 the first time they target a leader, and Sanguine Gate pumps them even bigger. Easy W.

Scarlett

Deck

Game plan

  1. Early turns

    I drop Rei, Cinderwake Seer and Fanatic Kindler right away, then slap Silk Fang onto one for 1 IKZ so it has Bloodlust.

  2. Middle turns

    Stalking Assassin only swings at leaders, which is exactly what Scarlett wants. The Debt Collector hands out Bloodlust, and Collateral Burst plus Ember Marksman delete Defenders.

  3. Closing

    Steel Talon and the 5-cost Scarlett charge in immediately. I portal through Sanguine Gate to pump a Bloodlust attacker, then close with Scarlett's ping, Fire Orb and Enzo.

Mulligan

I keep two 1-cost bodies, or a 1-drop plus Silk Fang. Throw back slow hands with zero 1-cost plays.

Key cards

  • Scarlett

    Hit their leader with combat damage twice in one turn, pay 1 IKZ, deal 1 extra damage.

  • Sanguine Gate

    Portal an Alley entity and give a Bloodlust guy +Attack equal to its Gate Power for the turn.

  • Raider Captain

    Has Bloodlust AND gives another Garden entity +1 attack when it swings, once a turn.

  • Steel Talon

    Charge plus Bloodlust means 3 straight to their leader the turn it hits the Garden.

  • Scarlett

    Charge, and she can take Infiltrate and +1 attack when swinging so Defenders are cooked.

Tips

  • Bloodlust only triggers the first time an entity targets a leader each turn — aim at face!
  • Sacrifice Fanatic Kindler on play when you need 1 damage to pop a tiny Defender before swinging.
  • If a Defender redirects your attack, it didn't damage their leader and won't count toward Scarlett's two hits.
  • Fire Orb costs 3 of my own health, so I save it to blow up a huge wall or take the final 5.

Beta