Shao Shadowstep Assassins

Everyone expects Shao to play slow, so rushing them down with 16 one-drops catches people totally off guard! Sweep-and-Keep Guy loots away extra 1-drops when it hits their leader, once a turn, Lotus of the Mizuryuu and Drowncalling Siren clear Defenders, and Phantom Shinobi closes with Charge. Huge W.

Phantom Shinobi

Deck

Game plan

  1. Early turns

    I flood turn 1 and 2 with The Calm Assassin, Off-Duty Shinobi, Rei and Hayabusa Itto. Mirage Frog bounces their 2-drop while Sweep-and-Keep Guy filters my hand on hit.

  2. Middle turns

    Stalking Assassin goes straight at their leader every turn, Lotus of the Mizuryuu bottom-decks cheap blockers, and Hydromancy Gate untaps IKZ so Shao's Response stays open.

  3. Closing

    Drowncalling Siren shoves a 3-cost Defender out of the way, Tenshin arms Shao, and Rooftop Hunter plus 4 Phantom Shinobi charge in for the win.

Mulligan

I keep two 1-cost bodies alongside Mirage Frog or Sweep-and-Keep Guy. Throw back hands with zero 1-drops.

Key cards

  • Phantom Shinobi

    3/1 with Charge that card effects can't destroy or damage — I run all 4 copies to slam the door shut.

  • Sweep-and-Keep Guy

    Once a turn when it hits a leader, draw 1 and discard 1 to dig straight to Tenshin and Phantom Shinobi.

  • Lotus of the Mizuryuu

    Bottom-decks any number of enemy Garden entities with combined cost 3 or less.

  • Drowncalling Siren

    4/4 that displaces a base-cost-3-or-less blocker whenever she enters the Garden.

  • Stalking Assassin

    Ignores most board stalls by attacking leaders only (a tapped Taunt entity stops it), and has Gate Power 2 for Hydromancy Gate.

Tips

  • Leave 1 IKZ open on their turn so Shao's Response shrinks their attacker and saves your tapped 1-drops.
  • Only play Rooftop Hunter when it can swing right away, or it sacrifices itself at end of turn — total L.
  • Pitch extra late-game 1-drops to Sweep-and-Keep Guy and Mirage Frog so every card in hand stays gas.

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