Sisters Blade Rush

This is my fastest Sisters list, chat. Almost half the deck costs 1 IKZ, and every cheap bounce, ping or displace hands The Sisters a free blade to swing with the same turn.

The Sisters

Deck

Game plan

  1. Early turns

    I lead with Black Jade Recruit, Crate Rat Kurobo or Sentinel of Passage, Usui. Usui pushes their 1-drop back and The Sisters grab a 1-cost dagger right out of my hand or discard pile.

  2. Middle turns

    Silver Current, Haruhi and Hook Sword Strike snipe 1-health blockers on my Main phase to trigger The Sisters again. Metsuri gives a 3-cost or cheaper entity Charge so Black Jade Crewleader swings immediately.

  3. Closing

    I finish with Charge bodies: Black Jade Brawler, Indra and Mo. Stalking Assassin, Tenshin and Lightning Orb find the last points.

Mulligan

I keep at least two 1-cost cards, best of all Black Jade Recruit or Kurobo with Usui or a dagger. Send back slow hands with nothing under 3.

Key cards

  • The Sisters

    Remove something on my turn with an effect, play a weapon costing up to its base cost for free. Huge W every turn.

  • Sentinel of Passage, Usui

    Displaces a 1-cost entity while their Alley is empty, clearing their first play and arming me at once.

  • Metsuri

    Put it on an entity costing 3 or less and that guy gets Charge for the turn.

  • Hook Sword Strike

    Deals 1 to an entity and 1 to a leader on my Main phase. Snipe a 1-health guy to set off The Sisters.

  • Stalking Assassin

    Only attacks leaders, so it ignores most board stalls and keeps their health dropping. A tapped Taunt entity stops it, and a Defender can still take the hit.

Tips

  • 15 health is scary low, five less than normal leaders. Trade into their attackers early if they come out faster than you.
  • Black Jade Dagger can ping my own leader for +1 attack, which is mid when I'm at 15 health unless that extra point wins soon.
  • Lightning Orb is a Response, so it never triggers The Sisters. Save it for their turn or for lethal.

Beta