
Zero Kindled Wrath
PrereleaseEffect-immune Phantom Shinobi, Shurra pings, and instant Kindled Wrath burn.
Fire used to do almost nothing on the opponent's turn, and then Fractured Domains gave me Kindled Wrath! I swarm early with 18 one-cost bodies and Battle Tempo, Shurra, hold 2 IKZ open to fry attackers or burn face at Response speed, and close with untouchable Phantom Shinobi. Big W.


Effect-immune Phantom Shinobi, Shurra pings, and instant Kindled Wrath burn.
I open fast with Cinderwake Seer, The Calm Assassin, Off-Duty Shinobi and Fanatic Kindler while Glass Blower, Hokuto searches up burn.
Battle Tempo, Shurra and Cinderwake Ritualist pile on extra pings while Omen Peddler, played into my Alley, zaps a blocker in their Garden. Leave 2 IKZ up for Kindled Wrath on their turn!
Phantom Shinobi charges in for 3 and literally cannot be damaged or destroyed by Wrong Step or Lightning Orb. Scarlett, Collateral Burst, Detonation Pact and Fire Orb finish.
I keep two 1-cost bodies alongside Battle Tempo, Shurra or Glass Blower, Hokuto. Send back hands with zero 1-drop entities.

2 IKZ Response: pay 1 life to deal up to 2 to a leader or enemy entity — stops 2-health attackers cold or finishes their leader on THEIR turn!

3/1 Charge ninja that card effects cannot damage or destroy. Damage and destroy Responses do nothing to him, though a bounce like Water Prison still works.

1/2 body that survives 1-damage pings and can add 1 extra damage once a turn when it hits their leader.

Once a turn, turns Zero's self-ping or Collateral Burst into bonus damage on their side.

Played into my Alley, it snipes a 2-health blocker in their Garden so my early swarm keeps connecting.