Is Azuki’s Sealed IKZ like DON!! that won’t become active in the next Refresh Phase in One Piece?
PartlyPartly. Both freeze rested resource cards through one refresh phase without removing them permanently, though One Piece uses Refresh-skipping DON!! locks offensively against opponents while Sealed IKZ is a self-inflicted cost that also blocks manual untaps until after Reset.
Sealed in the Azuki TCG
A Sealed IKZ is a tapped IKZ resource that cannot be untapped until after your next Reset phase (your start-of-turn untap). Mirrored Reflection plays a Water entity costing up to 5 for 3 IKZ now (while letting your opponent play an entity costing 5 or less into their Alley), then Seals 2 of your tapped IKZ so they skip your next Reset phase.
The same
- Your total resource count stays intact; the affected cards simply skip one automatic refresh phase.
Different
- In One Piece, rested DON!! given “will not become active in your opponent’s next Refresh Phase” only skip that automatic Refresh Phase and can still be set active by card effects. Sealed IKZ cannot be untapped by any card effect until after your next Reset phase.
- One Piece mostly puts Refresh-skipping locks on the opponent’s DON!! as disruption, while above-curve self-costs use DON!! −X to return DON!! to the DON!! deck. Mirrored Reflection Seals your own IKZ.
- One Piece adds 2 DON!! per turn (after the first player’s turn 1) and attached DON!! add power; Azuki adds 1 IKZ per turn and tapped IKZ have no secondary use.
One Piece TCG: checked against the One Piece Card Game Comprehensive Rules. Azuki TCG: printed card text and the rules.

