| Godmode | Armor | Partly Armor stops cards at its location from being destroyed. Godmode protects one card from destroy and from every other removal effect, wherever it is. |
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| On Play | On Reveal | Mostly On Reveal happens when the card is revealed, after both players have played their turn. [On Play] happens the moment you play the card, and your opponent sees it right away. |
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| IKZ | Energy | Partly Snap energy equals the turn number, and a game lasts six turns. IKZ grows the same way but up to 10, and games last until a leader falls. |
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