Goro Tanglehold Uproot

Normally you can't attack untapped entities, right? Well, Tanglehold Gate roots one of their guys every time I portal, and my Uproot hunters ARE allowed to attack untapped Rooted guys! I clear their board for free and heal up on the way.

Tanglehold Gate

Deck

Game plan

  1. Early turns

    I play Koyama Farm Elder or Bright Eyed Miyo on turn 1 to grab an Uproot or Rootbane piece, and drop bodies with Gate Power into my Alley.

  2. Middle turns

    Portal first every turn to root the guy I want gone, then send Priestess of Sanzu or Wind Drawn Archer after it while Goro Graveloth's +1 health keeps my hunter alive.

  3. Closing

    Sandcoil Python roots everything with base attack 3 or less for a huge swing turn, and Silence just taps to delete a Rooted guy with 5 health or less. Big W.

Mulligan

I keep a 1-cost entity (Koyama Farm Elder, Bright Eyed Miyo, Rei) and a 2-drop (Botanical Surveyor, Suuzu, Wind Drawn Archer, Wrong Step). Throw back double 5-plus hands.

Key cards

  • Tanglehold Gate

    Portal an Alley entity, then root an enemy Garden entity with base health up to its Gate Power.

  • Priestess of Sanzu

    Attacks untapped Rooted entities so their engines never get to sit safely.

  • Wind Drawn Archer

    Attacks untapped Rooted entities AND heals my leader for 1 when it knocks one out.

  • Sandcoil Python

    Roots every opposing Garden entity with base attack 3 or less on play.

  • Silence

    Ignores Cooldown in the Garden: just tap it to destroy a Rooted entity with 5 health or less!

Tips

  • Check Gate Power before putting a card in the Alley! Rei and Suuzu have Gate Power 0 so they root nothing — save the Alley for Priestess of Sanzu (2), Sanzu Courier (3), Python (4) and Silence (5).
  • Blissful Ambusher's Charge ONLY lets it attack Rooted entities, so portal and root first or it just stands there like an NPC.
  • Gift of the Grove heals 3 instead of 2 while they have a Rooted entity costing 4 or more.

Beta