Indra and Skyreach Gate: how the Lightning starter deck plays

This deck is basically a magic trick. You know what’s on top of your deck, and then a weapon just appears on your entity for free. Here’s how the trick works. Heads up: Yoru no Tsukai, Killing Song, Lightning Chakram, Kenta of Many Swords, Empowered Ikazuchi, Warden of Passage, Yunma and Weapon Toss come from booster packs, not the starter box.

Step 1: know your top card

Indra pays 1 IKZ once a turn to look at your top card and keep it or bin it. Yoru no Tsukai looks at five and puts them in any order, top or bottom. Senior Disciple, Enshu keeps one of three on top. Master Kuroda puts a 1-cost weapon from your hand or discard pile right on top.

Step 2: portal with enough Gate Power

Skyreach Gate plays the top card if it’s a weapon costing no more than the portaled entity’s Gate Power. Most of your cheap entities have Gate Power 1, so they play 1-cost weapons like Overcharge Shiv, Stormlink Beads and Killing Song. Kenta of Many Swords has Gate Power 4, and Empowered Ikazuchi costs only 4 while it’s in your deck, so Kenta can bring out a +6 sword. Kind of insane.

Flashdraw weapons played this way come from your deck, so Seeker of Passage, Yuntaro gets +2 attack and Warden of Passage, Yunma deals up to 2 damage, once per turn each. Empowered Ikazuchi isn’t Flashdraw, so it doesn’t count.

Step 3: swing

Weapons go to the discard pile at the end of the turn, so use them the turn you get them. The discard pile isn’t wasted though: Weapon Toss deals damage equal to your discarded weapons (up to 3), and Staff of Heavenly Thunder grows with them under a Cloudreader Leader.

Mistakes I made so you don’t

I portaled before setting the top. NPC move. Set it first, every time.

Stormlink Beads only plays 1-cost weapons from the top, so Lightning Chakram (cost 2) needs Skyreach and a Gate Power 2 portal instead.

Fractured Domains is out November 20, 2026. Card text is Azuki’s; the read is ours, not an official ruling.

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