Earth Starter Deck
Earth slows the opposition · STT07
The Fractured Domains Earth Starter Deck (STT07) is a ready-to-play 63-card midrange-control deck led by Kaene the Reclaimer and Tanglehold Gate (2/3 complexity). Kaene removes the normal 20-health ceiling so every heal banks extra life, while each portal with Tanglehold Gate Roots an opposing entity with base health up to the portaled entity’s Gate Power so Uproot cards can pick off opposing threats.

- Set code
- STT07 (17 playable card designs)
- Leader & Gate
- Kaene the Reclaimer & Tanglehold Gate
- Playstyle
- Midrange / control · Rooted, Uproot & overhealing (2/3 complexity)
- Deck contents
- 63 cards (8 foils), playmat, rule & status sheets
All 17 STT07 starter deck cards
STT07-001 · Kaene the Reclaimer
STT07-002 · Tanglehold Gate
STT07-003 · Koyama Farm Elder
STT07-004 · The Tremblin’ Beanz
STT07-005 · Wind Drawn Archer
STT07-006 · Wandering Herbalist
STT07-007 · Priestess of Sanzu
STT07-008 · Wildwood Deer
STT07-009 · Raze the Uninvited
STT07-010 · Sanzu Courier
STT07-011 · Hart of the Forest
STT07-012 · Stillness
STT07-013 · Silence
STT07-014 · Entangled Fate
STT07-015 · Thornbloom Melon
AZK02-089 · Barleytail
AZK02-101 · Fortifying Concoction
What’s inside
- 1 Leader card
- 1 Gate card
- 50 main deck cards (63 cards total, including 8 foil cards)
- 10 IKZ resource cards
- 1 IKZ token card (for the player going second)
- Rule sheet, status marker sheet and paper playmat
How STT07 plays out of the box
Every time you portal an entity through Tanglehold Gate, it Roots an opposing Garden entity whose base health is at most that Gate Power, stopping it from attacking until the start of your next turn. Entangled Fate Roots one more entity with 5 health or less, Raze the Uninvited Roots up to 2 with combined health 3 or less, and Stillness Roots every one with base health 2 or less.
Uproot cards turn that status into removal: Wind Drawn Archer and Priestess of Sanzu can attack Rooted entities even while they are untapped, and Silence taps to destroy a Rooted entity with 5 health or less once each turn. Meanwhile Barleytail, Thornbloom Melon and Wandering Herbalist push Kaene the Reclaimer well above 20 health while Fortifying Concoction draws a card and gives your leader Carapace 1 until the start of your next turn.
Best booster upgrades for Kaene
From AZK-02 boosters, Curse of the Grove deals 4 damage to a Rooted entity for 3 IKZ, Buried Alive destroys an attacker costing 3 or less at response speed while an enemy entity is Rooted, The Pale Lady roots whatever attacks her, Gift of the Grove heals 3 instead of 2 while a Rooted entity costing 4 or more is in their Garden, Ishimaru can discard a card once a turn to untap and redirect a second attack, and Lord of the Woods, Kasumigami closes games as an 8/8.
Constructed decks to try on IkuzoClash
Questions
Can Kaene the Reclaimer heal above 20 health?
Yes. Standard Azuki TCG Leaders cannot be healed past their printed 20 base health, whereas Kaene the Reclaimer’s ability (“This card can be healed above its base health”) removes that ceiling so turn-one and midgame heals bank real extra life.
Does Rooted stop Defender or card abilities?
No. Rooted only prevents the entity from attacking until the start of the rooting player’s next turn. It still keeps its abilities and can still tap for Defender, which is why STT07 pairs Rooted with Uproot cards like Silence and Priestess of Sanzu.
How many unique cards are in STT07?
STT07 includes 17 playable card designs — STT07-001 through STT07-015 (including the Neutral Wildwood Deer, STT07-008) plus Barleytail (AZK02-089) and Fortifying Concoction (AZK02-101) — inside a 63-card playable deck with 8 foils.
More Fractured Domains releases
Product specifications from tcg.azuki.com. IkuzoClash is an unofficial community simulator and is not affiliated with Azuki Labs.






