Rooted vs other games

A Rooted card cannot attack until the start of the rooting player’s next turn. Nothing else changes: it keeps its abilities, can still use Defender, and takes damage normally. Sandcoil Python roots every opposing entity with base attack 3 or less, and The Pale Lady roots whatever leader or entity attacks her.

Is it like…

Freeze in HearthstoneMostly

Mostly. Rooted is closer to Hearthstone’s Freeze than Azuki’s own Frozen is: the card can’t attack on its next turn, keeps its text and still takes damage.

What’s the same and what’s different

“Can’t attack” effects in Magic: The GatheringPartly

Partly. Magic has many “can’t attack” effects, often lasting as long as an Aura stays attached and often stopping blocks too. Rooted only stops attacking, and only until the start of the rooting player’s next turn.

What’s the same and what’s different

“Can’t attack during your opponent’s next turn” in Pokémon TCGMostly

Mostly. Pokémon attacks that say the Defending Pokémon can’t attack during your opponent’s next turn do what Rooted does: one lost attack, nothing else.

What’s the same and what’s different

Stun in Legends of RuneterraPartly

Partly. Stun stops a unit attacking and blocking this round and pulls it out of combat. Rooted only stops attacking, and a Rooted entity can still use Defender.

What’s the same and what’s different

Other mechanics

Beta