Stillness, Sandcoil Python or Quicksand?
Quicksand removes small entities for good. Stillness and Sandcoil Python only stop them attacking for a turn, but leave a big body. Stillness costs 2 less than Python; Python also stops bigger entities with low attack.
Step by step
- Quicksand, 5 IKZ: destroys every entity with 2 health or less in your opponent’s Garden.
- Stillness, 6 IKZ: roots every entity with base health 2 or less and leaves a 4/4. That is 486 of the 568 entities in the 17 community lists.
- Sandcoil Python, 8 IKZ: roots every entity with base attack 3 or less and leaves a 6/6. It also stops Mizuki (3/4), Trade Guild Cavalry (3/3) and Scorchveil Shinobi, Suzuka (3/3), which Stillness misses.
Good to know
Quicksand and Stillness hit nearly the same entities, so don’t spend both on one board. Rooted only stops attacks by entities already in the Garden: Charge entities like Scarlett played next turn, abilities, Defender and a leader holding a weapon still work.
Fractured Domains isn’t out until November 20, 2026. This is our read of the revealed card text, not an official ruling.









































































