Should you play 4 copies of a card in the Azuki TCG?

Play 4 of the cards your deck needs early or every game: with 4 copies in 50 cards you open with one 46% of the time, and 74% if you redraw every hand that misses it. Play 1 or 2 of cards you only want once, or late.

If you love a card, play 4. If you only need it once, 1 is fine. That’s just math, and math is never wrong. I’m wrong sometimes though.

How to tell

  • Your key early card shows up in fewer than half your opening hands.
  • You draw a second copy of a card you only ever need once, like a finisher.

Example: Odds of seeing a card

Odds of at least one copy, from a 50-card deck. The mulligan puts your whole hand on the bottom and draws seven new cards, so a redraw cannot bring back the hand you threw away:

CopiesOpening 7With redrawTurn 3, 1stTurn 3, 2nd
446%74%56%60%
337%64%46%50%
226%49%33%36%
114%28%18%20%

Four copies of Tenshin means you hold one by your turn 3 well over half the time. One copy of a finisher means you see it in about one game in five by turn 3, which is fine for a card you want on turn 7.

How to fix it

  1. Play 4 of the cards your deck is built around and of your best early plays.
  2. Play 2 or 3 of strong cards that are bad in multiples or bad early.
  3. Play 1 only for a card you are glad to see once a game. If you would cut it the moment it was missing, it wants more copies.

MochiBosu’s decks with these cards

In other card games

Questions

What are the odds of drawing a card in your opening hand?

With 4 copies in 50 cards, 46%. With 3, 37%. With 2, 26%. With 1, 14%.

Do alternate arts count toward the 4 copies?

Yes. Alternate art shares the card number, and the limit is four per number. Two cards with the same name but different numbers are different cards.

More deck-building guides

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